# $2.5M Shard Campaign

***NOTE:*****&#x20;Your airdrop for this campaign will be determined by your shard generation rate (shards/hr), not the amount of shards you are holding.**

In November, our Shard Campaign will begin. 5% of the $LOV token will be up for grabs during the Campaign. All 5% will be unlocked on TGE, and the token that will be used during this campaign will be $VAL.&#x20;

As previously stated, all $VAL used for progression in this campaign, will be eligible for the 1:1 rebate of $LOV which will also occur on TGE. $VAL will be sunset once $LOV TGEs. The video below provides an in-depth overview of the Shard Campaign, but all of the details are written beneath it on how it works, how to rank up, and so on.

{% embed url="<https://youtu.be/fiMAKumBdVw>" %}

The basic premise of the shard campaign is to spend shards upgrading emblems and artifacts, which will increase your passive shard generation rate.

You generate shards passively at an hourly rate through your rank, your artifacts, and your emblems. The only other way to obtain shards is through completing daily tasks or by reaching a new tier (provides shard bonus.) The website will walk you through everything, but here are the details about Artifacts and Emblems:

<figure><img src="/files/RwYm66fuYGqjrH3jBiUY" alt=""><figcaption></figcaption></figure>

***NOTE:*****&#x20;You will be able to double your entire shard generation for 0.01 ETH**

For your shard generation rate, you will have a rank, there are 25 ranks and 7 tiers. Each tier has 4 sections (except for the "Champion" tier which is the highest.) The different tiers, and all of the information on their shard generation rate, shard bonus, multiplier bonus, and hour limit are all visible in the graphic below. But before that, here's some small information to make everything clear:

* You start at Iron 1
* On the left is the shard generation requirement to reach the next rank
* Shard bonus is just some extra shards you receive for reaching the new rank
* At each rank you are given more shard multiplier too. So you want to rank up. This also increases your hour limit. Which is the time you can store up shards before having to login and claim them

<figure><img src="/files/GbflANaKGZDdI7KcbDdg" alt=""><figcaption></figcaption></figure>

All of the specific emblems and artifacts will be available on the website when the campaign goes live. For now, you can use the image below to see what artifacts and emblems will look like and the differences in their appearance.

**Quick Recap:**

* You generate shards based off of your rank and the level of your artifacts and emblems
* Artifacts will be upgradable with shards&#x20;
* There is no requirement to unlock artifacts
* Emblems will be upgradable with in-game activity
* Emblems will NOT cost you shards to upgrade (with the exception of social media emblems)
* Each time you upgrade your artifact or emblem, it will increase your passive shard generation rate
* You will receive shard bonuses for reaching new tiers, but not for upgrading artifacts or emblems
* You can earn shards by completing daily tasks
* You can earn shards by logging in daily
* You can earn shards by completing social media tasks (which provide huge shard bonuses)
* You will receive a new multiplier rate bonus increase every time you rank up and reach a new tier
* Your hourly time limit will increase every time you rank up
* You can double your shard generation for .011 ETH
* $VAL spent on campaign progression (in-game) will receive a 1:1 rebate for $LOV upon TGE
* **You WILL want to spend your shards.  The airdrop of $LOV will be based on your shard generation rate, not the amount of shards you have. Upgrading these artifacts and emblems is crucial to your progression of campaign and rising in the ranks. If you do not upgrade your artifacts and emblems, you simply won’t progress.**

**All details will be available on the website, and you will be walked through everything upon the launch of the campaign.**

{% embed url="<https://www.valeriagames.com>" %}


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